I went 4β1 at armory with this list (version 1.0) 
There could be something here!
Dash, Database
They started. They didn't expect this game plan. They were playing setup/payoff that would normally be good into guardian but this allowed me to play a lot of cards and apply pressure. After the first few turns I was at 12 or so and they were at 8. I sent a boulder drop, they said no blocks, +1 in reactions for the win.
Kassai, Cintari Sellsword
They started. They were not very experienced with Kassai
(they were borrowing a deck from someone), and it felt pretty chill to take the worst edge off of their attacks while still doing my thing. I got them on the back foot and had just enough equipment to keep denying refraction bolters while sending 8+ every turn. Eventually I got there.
OTK Viserai
with lots of D reacts and blocks
I did classic setup/payoff to leverage their lack of ability to convert a full hand. Confidence
FTW! Macho Grande
got there in the end. I won with 19 life and they had something like 12 runechants, so this one felt pretty easy. If I took a setup turn they would just meekly create 3 runechants or whatever.
Kayo
This was a really close game where I had to make some tough blocking decisions. Overall I played really quite aggressively and ended up eventually winning when they had two red non blocks and could only send claw for 3. They had a 19 damage turn with buckwild, Pulping
and run roughshod so it wasn't like they completely whiffed either. Still, this was really close, too close for comfort!
Oldhim
Ahh, the fabled blockslop. I won the roll for the first time of the day and got a decent enough turn 0 setup. They discarded fruits. Off too a decent start, I felt, and I managed to play mostly confidence 9+ attacks in the early game. Then it hit me just how bad confidence actually is in the matchup since block cards are excepted, and they have a whole lot of them. My biggest turn was macho grande with confidence for 23, but even so they still blocked 14 (4 block 2 equipment, 8 staunch). Had I been more focused on going super duper tall and not sent as many attacks for 10 or so I might have gotten more hits in, but with only two dominate cards in the deck I don't really think I had that great of a chance. I got fatigued like a puny aggro deck in the end.
Heroic Pose
is not the right sideboard tech for fatigue because of the prevalence of block cards, which is a bit unique to Silver
Age, so this is one area where we clearly have to diverge from Elly's CC tactics here. We need to combine confidence with dominate.




















