<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[Pleiades]]></title><description><![CDATA[<p dir="auto">placeholder</p>
]]></description><link>https://pitchz.one/topic/95/pleiades</link><generator>RSS for Node</generator><lastBuildDate>Mon, 06 Apr 2026 11:14:30 GMT</lastBuildDate><atom:link href="https://pitchz.one/topic/95.rss" rel="self" type="application/rss+xml"/><pubDate>Fri, 20 Feb 2026 02:23:03 GMT</pubDate><ttl>60</ttl><item><title><![CDATA[Reply to Pleiades on Sat, 28 Mar 2026 07:54:02 GMT]]></title><description><![CDATA[<p dir="auto">In my most recent iteration I've taken out <a href="https://cards.fabtcg.com/card/razor-reflex-1/" class="fab-card" target="_blank">Razor Reflex<img src="https://d2wlb52bya4y8z.cloudfront.net/media/cards/normal/WTR209.webp" alt="Razor Reflex" /></a> and <a href="https://cards.fabtcg.com/card/snatch-1/" class="fab-card" target="_blank">Snatch<img src="https://d2wlb52bya4y8z.cloudfront.net/media/cards/normal/WTR167.webp" alt="Snatch" /></a> and put in <a href="https://cards.fabtcg.com/card/thump-1/" class="fab-card" target="_blank">Thump<img src="https://d2wlb52bya4y8z.cloudfront.net/media/cards/normal/ELE209.webp" alt="Thump" /></a>, <a href="https://cards.fabtcg.com/card/oasis-respite-1/" class="fab-card" target="_blank">Oasis Respite<img src="https://d2wlb52bya4y8z.cloudfront.net/media/cards/normal/UPR221.webp" alt="Oasis Respite" /></a> and some more suspense auras and 3 cost blues. Less spicy and explosive, but I am still very much playing to abuse WHN and <a href="https://cards.fabtcg.com/card/slap-happy-1/" class="fab-card" target="_blank">Slap-Happy<img src="https://d2wlb52bya4y8z.cloudfront.net/media/cards/normal/HVY180.webp" alt="Slap-Happy" /></a>, which I think separates us from the more block oriented builds. I so wish we had access to the reviled guardian 0 cost attacks...</p>
]]></description><link>https://pitchz.one/post/242</link><guid isPermaLink="true">https://pitchz.one/post/242</guid><dc:creator><![CDATA[komfyrion]]></dc:creator><pubDate>Sat, 28 Mar 2026 07:54:02 GMT</pubDate></item><item><title><![CDATA[Reply to Pleiades on Thu, 26 Mar 2026 07:55:32 GMT]]></title><description><![CDATA[<p dir="auto">I will look into having more 3 cost blues. Getting 4 value from a blue is a good follow up to <a href="https://cards.fabtcg.com/card/razor-reflex-1/" class="fab-card" target="_blank">Razor Reflex<img src="https://d2wlb52bya4y8z.cloudfront.net/media/cards/normal/WTR209.webp" alt="Razor Reflex" /></a> and is of course is solid when taking an off turn, too.</p>
]]></description><link>https://pitchz.one/post/241</link><guid isPermaLink="true">https://pitchz.one/post/241</guid><dc:creator><![CDATA[komfyrion]]></dc:creator><pubDate>Thu, 26 Mar 2026 07:55:32 GMT</pubDate></item><item><title><![CDATA[Reply to Pleiades on Thu, 26 Mar 2026 07:54:01 GMT]]></title><description><![CDATA[<p dir="auto">I think I will try to keep <a href="https://cards.fabtcg.com/card/razor-reflex-1/" class="fab-card" target="_blank">Razor Reflex<img src="https://d2wlb52bya4y8z.cloudfront.net/media/cards/normal/WTR209.webp" alt="Razor Reflex" /></a> for now, but cut yellow <a href="https://cards.fabtcg.com/card/snatch-1/" class="fab-card" target="_blank">Snatch<img src="https://d2wlb52bya4y8z.cloudfront.net/media/cards/normal/WTR167.webp" alt="Snatch" /></a> and <a href="https://cards.fabtcg.com/card/small-problem-2/" class="fab-card" target="_blank">Small Problem<img src="https://d2wlb52bya4y8z.cloudfront.net/media/cards/normal/SUP193.webp" alt="Small Problem" /></a>. <a href="https://cards.fabtcg.com/card/short-shrift-2/" class="fab-card" target="_blank">Short Shrift<img src="https://d2wlb52bya4y8z.cloudfront.net/media/cards/normal/SUP192.webp" alt="Short Shrift" /></a> and <a href="https://cards.fabtcg.com/card/razor-reflex-1/" class="fab-card" target="_blank">Razor Reflex<img src="https://d2wlb52bya4y8z.cloudfront.net/media/cards/normal/WTR209.webp" alt="Razor Reflex" /></a> is such a potent combo.</p>
]]></description><link>https://pitchz.one/post/240</link><guid isPermaLink="true">https://pitchz.one/post/240</guid><dc:creator><![CDATA[komfyrion]]></dc:creator><pubDate>Thu, 26 Mar 2026 07:54:01 GMT</pubDate></item><item><title><![CDATA[Reply to Pleiades on Thu, 26 Mar 2026 07:07:11 GMT]]></title><description><![CDATA[<p dir="auto">The <a href="https://cards.fabtcg.com/card/razor-reflex-1/" class="fab-card" target="_blank">Razor Reflex<img src="https://d2wlb52bya4y8z.cloudfront.net/media/cards/normal/WTR209.webp" alt="Razor Reflex" /></a> strategy is a lot more viable in Elly's CC deck due to <a href="https://cards.fabtcg.com/card/enlightened-strike-1/" class="fab-card" target="_blank">Enlightened Strike<img src="https://d2wlb52bya4y8z.cloudfront.net/media/cards/normal/WTR159.webp" alt="Enlightened Strike" /></a> and the tower attacks, I feel. I could keep trying to make it work by going back to <a href="https://cards.fabtcg.com/card/strike-gold-1/" class="fab-card" target="_blank">Strike Gold<img src="https://d2wlb52bya4y8z.cloudfront.net/media/cards/normal/SEA229.webp" alt="Strike Gold" /></a>, though, and maybe adding <a href="https://cards.fabtcg.com/card/scar-for-a-scar-1/" class="fab-card" target="_blank">Scar for a Scar<img src="https://d2wlb52bya4y8z.cloudfront.net/media/cards/normal/WTR191.webp" alt="Scar for a Scar" /></a>. Still I feel like we are way too dependent on getting a sort of lucky turn 0 and seeing <a href="https://cards.fabtcg.com/card/short-shrift-2/" class="fab-card" target="_blank">Short Shrift<img src="https://d2wlb52bya4y8z.cloudfront.net/media/cards/normal/SUP192.webp" alt="Short Shrift" /></a> early for that to work.</p>
]]></description><link>https://pitchz.one/post/239</link><guid isPermaLink="true">https://pitchz.one/post/239</guid><dc:creator><![CDATA[komfyrion]]></dc:creator><pubDate>Thu, 26 Mar 2026 07:07:11 GMT</pubDate></item><item><title><![CDATA[Reply to Pleiades on Thu, 26 Mar 2026 09:53:27 GMT]]></title><description><![CDATA[<p dir="auto">This armory was a bit tough! Was on verison 1.1</p>
<p dir="auto">Drew against <a href="https://cards.fabtcg.com/card/dash/" class="fab-card" target="_blank">Dash<img src="https://d2wlb52bya4y8z.cloudfront.net/media/cards/normal/ARC002.webp" alt="Dash" /></a> - new player who had to learn the game<br />
Won against fatigue <a href="https://cards.fabtcg.com/card/pleiades/" class="fab-card" target="_blank">Pleiades<img src="https://d2wlb52bya4y8z.cloudfront.net/media/cards/normal/SUP010.webp" alt="Pleiades" /></a> - great matchup for me<br />
Lost to <a href="https://cards.fabtcg.com/card/kayo/" class="fab-card" target="_blank">Kayo<img src="https://d2wlb52bya4y8z.cloudfront.net/media/cards/normal/HVY002.webp" alt="Kayo" /></a> - welp<br />
Lost to <a href="https://cards.fabtcg.com/card/kayo/" class="fab-card" target="_blank">Kayo<img src="https://d2wlb52bya4y8z.cloudfront.net/media/cards/normal/HVY002.webp" alt="Kayo" /></a> - welp</p>
<p dir="auto">Aggro is hard. I really need a good turn 0 setup and see <a href="https://cards.fabtcg.com/card/short-shrift-2/" class="fab-card" target="_blank">Short Shrift<img src="https://d2wlb52bya4y8z.cloudfront.net/media/cards/normal/SUP192.webp" alt="Short Shrift" /></a> early to be able to win, since I can't sustain good value turn by turn the way a well built aggro deck can, and unlike other guardians I don't have the defensive tools to draw it out and fatigue them (too many 2 blocks). The anti fatigue tech that I put in was great. I feel very confident about fatigue matchup. But to keep up with aggro I think I need more disruption to reliably have it up. More 3 blocks would be handy, to have the option of doing more midrangey things. That kinda goes hand in hand with running more suspense auras to absolutely ensure that we get to steal value turn 0.</p>
<p dir="auto">When I get my hands on magmatic carapace that will probably come in, and maybe also civic steps.</p>
<p dir="auto">I will tinker with these ideas for a bit. I feel like the <a href="https://cards.fabtcg.com/card/snatch-1/" class="fab-card" target="_blank">Snatch<img src="https://d2wlb52bya4y8z.cloudfront.net/media/cards/normal/WTR167.webp" alt="Snatch" /></a> and <a href="https://cards.fabtcg.com/card/razor-reflex-1/" class="fab-card" target="_blank">Razor Reflex<img src="https://d2wlb52bya4y8z.cloudfront.net/media/cards/normal/WTR209.webp" alt="Razor Reflex" /></a> package, while really cool, is a tad unreliable. It doesn't steal value turn 0 and it is a struggle to build the deck so that we can use that card drawn. <a href="https://cards.fabtcg.com/card/thump-1/" class="fab-card" target="_blank">Thump<img src="https://d2wlb52bya4y8z.cloudfront.net/media/cards/normal/ELE209.webp" alt="Thump" /></a> seems like it could be good, leveraging <a href="https://cards.fabtcg.com/card/slap-happy-1/" class="fab-card" target="_blank">Slap-Happy<img src="https://d2wlb52bya4y8z.cloudfront.net/media/cards/normal/HVY180.webp" alt="Slap-Happy" /></a>, <a href="https://cards.fabtcg.com/card/magmatic-carapace/" class="fab-card" target="_blank">Magmatic Carapace<img src="https://d2wlb52bya4y8z.cloudfront.net/media/cards/normal/PEN017.webp" alt="Magmatic Carapace" /></a> and What Happens Next?</p>
<p dir="auto">Still unsure about <a href="https://cards.fabtcg.com/card/embolden-1/" class="fab-card" target="_blank">Embolden<img src="https://d2wlb52bya4y8z.cloudfront.net/media/cards/normal/ELE206.webp" alt="Embolden" /></a>. It has similar problems to <a href="https://cards.fabtcg.com/card/snatch-1/" class="fab-card" target="_blank">Snatch<img src="https://d2wlb52bya4y8z.cloudfront.net/media/cards/normal/WTR167.webp" alt="Snatch" /></a> in that we don't know if the card drawn will be usable. But if we pivot towards using more Guardian attacks like <a href="https://cards.fabtcg.com/card/thump-1/" class="fab-card" target="_blank">Thump<img src="https://d2wlb52bya4y8z.cloudfront.net/media/cards/normal/ELE209.webp" alt="Thump" /></a> and maybe even <a href="https://cards.fabtcg.com/card/concuss-1/" class="fab-card" target="_blank">Concuss<img src="https://d2wlb52bya4y8z.cloudfront.net/media/cards/normal/HVY074.webp" alt="Concuss" /></a> it seems like a plausible card.</p>
<p dir="auto">I'm tempted to test one copy of <a href="https://cards.fabtcg.com/card/energy-of-the-audience-2/" class="fab-card" target="_blank">Energy of the Audience<img src="https://d2wlb52bya4y8z.cloudfront.net/media/cards/normal/PEN286.webp" alt="Energy of the Audience" /></a> and <a href="https://cards.fabtcg.com/card/emboldened-by-the-crowd-2/" class="fab-card" target="_blank">Emboldened by the Crowd<img src="https://d2wlb52bya4y8z.cloudfront.net/media/cards/normal/PEN290.webp" alt="Emboldened by the Crowd" /></a> which seems like ways to maybe keep up in the value game against aggro. It's not at all hard to make it a 2 card 8 and on a really good turn it could be even more. Blocking with <a href="https://cards.fabtcg.com/card/helm-of-the-adored/" class="fab-card" target="_blank">Helm of the Adored<img src="https://d2wlb52bya4y8z.cloudfront.net/media/cards/normal/SUP017.webp" alt="Helm of the Adored" /></a> and playing a free 0 for 6 seems pretty alright.</p>
<p dir="auto"><a href="https://cards.fabtcg.com/card/oasis-respite-1/" class="fab-card" target="_blank">Oasis Respite<img src="https://d2wlb52bya4y8z.cloudfront.net/media/cards/normal/UPR221.webp" alt="Oasis Respite" /></a> is another consideration, which is quite awesome if we have What Happens Next? in play and are facing aggro. It's easy to side it out when we are up against fatigue.</p>
]]></description><link>https://pitchz.one/post/238</link><guid isPermaLink="true">https://pitchz.one/post/238</guid><dc:creator><![CDATA[komfyrion]]></dc:creator><pubDate>Thu, 26 Mar 2026 09:53:27 GMT</pubDate></item><item><title><![CDATA[Reply to Pleiades on Tue, 24 Mar 2026 08:46:23 GMT]]></title><description><![CDATA[<p dir="auto">My counter fatigue strategy is now more item-focused so that I can set up for a truly monstrous turn where I get to deny Defense reactions.</p>
]]></description><link>https://pitchz.one/post/237</link><guid isPermaLink="true">https://pitchz.one/post/237</guid><dc:creator><![CDATA[komfyrion]]></dc:creator><pubDate>Tue, 24 Mar 2026 08:46:23 GMT</pubDate></item><item><title><![CDATA[Reply to Pleiades on Tue, 24 Mar 2026 08:43:54 GMT]]></title><description><![CDATA[<p dir="auto">Excited for my next <a href="https://cards.fabtcg.com/card/silver/" class="fab-card" target="_blank">Silver<img src="https://d2wlb52bya4y8z.cloudfront.net/media/cards/normal/EVR195.webp" alt="Silver" /></a> Age armory tomorrow! I made some changes, in particular adding yellow <a href="https://cards.fabtcg.com/card/snatch-1/" class="fab-card" target="_blank">Snatch<img src="https://d2wlb52bya4y8z.cloudfront.net/media/cards/normal/WTR167.webp" alt="Snatch" /></a> and making sure the blues are worth arsenalling. I also put in <a href="https://cards.fabtcg.com/card/comeback-kicks/" class="fab-card" target="_blank">Comeback Kicks<img src="https://d2wlb52bya4y8z.cloudfront.net/media/cards/normal/PEN288.webp" alt="Comeback Kicks" /></a> and a singular <a href="https://cards.fabtcg.com/card/heroic-pose-1/" class="fab-card" target="_blank">Heroic Pose<img src="https://d2wlb52bya4y8z.cloudfront.net/media/cards/normal/SUP057.webp" alt="Heroic Pose" /></a>, which essentially means I get a third copy of <a href="https://cards.fabtcg.com/card/razor-reflex-1/" class="fab-card" target="_blank">Razor Reflex<img src="https://d2wlb52bya4y8z.cloudfront.net/media/cards/normal/WTR209.webp" alt="Razor Reflex" /></a>, just not at reaction speed.</p>
]]></description><link>https://pitchz.one/post/236</link><guid isPermaLink="true">https://pitchz.one/post/236</guid><dc:creator><![CDATA[komfyrion]]></dc:creator><pubDate>Tue, 24 Mar 2026 08:43:54 GMT</pubDate></item><item><title><![CDATA[Reply to Pleiades on Mon, 23 Feb 2026 23:29:05 GMT]]></title><description><![CDATA[<p dir="auto"><a class="plugin-mentions-user plugin-mentions-a" href="/user/komfyrion" aria-label="Profile: komfyrion">@<bdi>komfyrion</bdi></a> This is a spicy looking list! I was expecting fatigue <a href="https://cards.fabtcg.com/card/pleiades/" class="fab-card" target="_blank">Pleiades<img src="https://d2wlb52bya4y8z.cloudfront.net/media/cards/normal/SUP010.webp" alt="Pleiades" /></a> which bores me tbh. I'll have to try this list out it seems interesting to me!</p>
]]></description><link>https://pitchz.one/post/170</link><guid isPermaLink="true">https://pitchz.one/post/170</guid><dc:creator><![CDATA[2Riptide2]]></dc:creator><pubDate>Mon, 23 Feb 2026 23:29:05 GMT</pubDate></item><item><title><![CDATA[Reply to Pleiades on Fri, 20 Feb 2026 09:19:35 GMT]]></title><description><![CDATA[<p dir="auto"><a class="plugin-mentions-user plugin-mentions-a" href="/user/meowmeow" aria-label="Profile: MeowMeow">@<bdi>MeowMeow</bdi></a> You're right on the money, it's my attempt at porting that deck to <a href="https://cards.fabtcg.com/card/silver/" class="fab-card" target="_blank">Silver<img src="https://d2wlb52bya4y8z.cloudfront.net/media/cards/normal/EVR195.webp" alt="Silver" /></a> Age. It was quite fun. 0 cost attacks are so nice for the suspense aura game plan!</p>
]]></description><link>https://pitchz.one/post/137</link><guid isPermaLink="true">https://pitchz.one/post/137</guid><dc:creator><![CDATA[komfyrion]]></dc:creator><pubDate>Fri, 20 Feb 2026 09:19:35 GMT</pubDate></item><item><title><![CDATA[Reply to Pleiades on Fri, 20 Feb 2026 08:43:25 GMT]]></title><description><![CDATA[<p dir="auto"><a class="plugin-mentions-user plugin-mentions-a" href="/user/komfyrion" aria-label="Profile: komfyrion">@<bdi>komfyrion</bdi></a> Seems like a cool list! I was playing Elly's list in CC last, and this has that vibe. Glad it went well for you! I might have to tinker around with it for SAGE. The gameplay is super fun with that style.</p>
]]></description><link>https://pitchz.one/post/136</link><guid isPermaLink="true">https://pitchz.one/post/136</guid><dc:creator><![CDATA[MeowMeow]]></dc:creator><pubDate>Fri, 20 Feb 2026 08:43:25 GMT</pubDate></item><item><title><![CDATA[Reply to Pleiades on Fri, 20 Feb 2026 08:09:26 GMT]]></title><description><![CDATA[<p dir="auto">I went 4–1 at armory with <a href="https://fabrary.net/decks/01KHKAZKZTGMWX4BYP6TY54TM7" rel="nofollow ugc">this list</a> (version 1.0) <img src="https://pitchz.one/assets/plugins/nodebb-plugin-emoji/emoji/android/1f64c.png?v=adca5c88f0c" class="not-responsive emoji emoji-android emoji--raised_hands" style="height:23px;width:auto;vertical-align:middle" title="🙌" alt="🙌" /></p>
<p dir="auto">There could be something here!</p>
<h3><img src="https://pitchz.one/assets/plugins/nodebb-plugin-emoji/emoji/android/1f3c6.png?v=adca5c88f0c" class="not-responsive emoji emoji-android emoji--trophy" style="height:23px;width:auto;vertical-align:middle" title=":trophy:" alt="🏆" /> <a href="https://cards.fabtcg.com/card/dash-database/" class="fab-card" target="_blank">Dash, Database<img src="https://d2wlb52bya4y8z.cloudfront.net/media/cards/normal/EVO002.webp" alt="Dash, Database" /></a></h3>
<p dir="auto">They started. They didn't expect this game plan. They were playing setup/payoff that would normally be good into guardian but this allowed me to play a lot of cards and apply pressure. After the first few turns I was at 12 or so and they were at 8. I sent a boulder drop, they said no blocks, +1 in reactions for the win.</p>
<h3><img src="https://pitchz.one/assets/plugins/nodebb-plugin-emoji/emoji/android/1f3c6.png?v=adca5c88f0c" class="not-responsive emoji emoji-android emoji--trophy" style="height:23px;width:auto;vertical-align:middle" title=":trophy:" alt="🏆" /> <a href="https://cards.fabtcg.com/card/kassai-cintari-sellsword/" class="fab-card" target="_blank">Kassai, Cintari Sellsword<img src="https://d2wlb52bya4y8z.cloudfront.net/media/cards/normal/CRU077.webp" alt="Kassai, Cintari Sellsword" /></a></h3>
<p dir="auto">They started. They were not very experienced with <a href="https://cards.fabtcg.com/card/kassai/" class="fab-card" target="_blank">Kassai<img src="https://d2wlb52bya4y8z.cloudfront.net/media/cards/normal/HVY091.webp" alt="Kassai" /></a> (they were borrowing a deck from someone), and it felt pretty chill to take the worst edge off of their attacks while still doing my thing. I got them on the back foot and had just enough equipment to keep denying refraction bolters while sending 8+ every turn. Eventually I got there.</p>
<h3><img src="https://pitchz.one/assets/plugins/nodebb-plugin-emoji/emoji/android/1f3c6.png?v=adca5c88f0c" class="not-responsive emoji emoji-android emoji--trophy" style="height:23px;width:auto;vertical-align:middle" title=":trophy:" alt="🏆" /> OTK <a href="https://cards.fabtcg.com/card/viserai/" class="fab-card" target="_blank">Viserai<img src="https://d2wlb52bya4y8z.cloudfront.net/media/cards/normal/ARC076.webp" alt="Viserai" /></a> with lots of D reacts and blocks</h3>
<p dir="auto">I did classic setup/payoff to leverage their lack of ability to convert a full hand. <a href="https://cards.fabtcg.com/card/confidence/" class="fab-card" target="_blank">Confidence<img src="https://d2wlb52bya4y8z.cloudfront.net/media/cards/normal/APS031.webp" alt="Confidence" /></a> FTW! <a href="https://cards.fabtcg.com/card/macho-grande-1/" class="fab-card" target="_blank">Macho Grande<img src="https://d2wlb52bya4y8z.cloudfront.net/media/cards/normal/EVR027.webp" alt="Macho Grande" /></a> got there in the end. I won with 19 life and they had something like 12 runechants, so this one felt pretty easy. If I took a setup turn they would just meekly create 3 runechants or whatever.</p>
<h3><img src="https://pitchz.one/assets/plugins/nodebb-plugin-emoji/emoji/android/1f3c6.png?v=adca5c88f0c" class="not-responsive emoji emoji-android emoji--trophy" style="height:23px;width:auto;vertical-align:middle" title=":trophy:" alt="🏆" /> <a href="https://cards.fabtcg.com/card/kayo/" class="fab-card" target="_blank">Kayo<img src="https://d2wlb52bya4y8z.cloudfront.net/media/cards/normal/HVY002.webp" alt="Kayo" /></a></h3>
<p dir="auto">This was a really close game where I had to make some tough blocking decisions. Overall I played really quite aggressively and ended up eventually winning when they had two red non blocks and could only send claw for 3. They had a 19 damage turn with buckwild, <a href="https://cards.fabtcg.com/card/pulping-1/" class="fab-card" target="_blank">Pulping<img src="https://d2wlb52bya4y8z.cloudfront.net/media/cards/normal/MON223.webp" alt="Pulping" /></a> and run roughshod so it wasn't like they completely whiffed either. Still, this was really close, too close for comfort!</p>
<h3><img src="https://pitchz.one/assets/plugins/nodebb-plugin-emoji/emoji/android/2620.png?v=adca5c88f0c" class="not-responsive emoji emoji-android emoji--skull_and_crossbones" style="height:23px;width:auto;vertical-align:middle" title=":skull_and_crossbones:" alt="☠" /> <a href="https://cards.fabtcg.com/card/oldhim/" class="fab-card" target="_blank">Oldhim<img src="https://d2wlb52bya4y8z.cloudfront.net/media/cards/normal/ELE002.webp" alt="Oldhim" /></a></h3>
<p dir="auto">Ahh, the fabled blockslop. I won the roll for the first time of the day and got a decent enough turn 0 setup. They discarded fruits. Off too a decent start, I felt, and I managed to play mostly confidence 9+ attacks in the early game. Then it hit me just how bad confidence actually is in the matchup since block cards are excepted, and they have a whole lot of them. My biggest turn was macho grande with confidence for 23, but even so they still blocked 14 (4 block 2 equipment, 8 staunch). Had I been more focused on going super duper tall and not sent as many attacks for 10 or so I might have gotten more hits in, but with only two dominate cards in the deck I don't really think I had that great of a chance. I got fatigued like a puny aggro deck in the end.</p>
<p dir="auto"><a href="https://cards.fabtcg.com/card/heroic-pose-1/" class="fab-card" target="_blank">Heroic Pose<img src="https://d2wlb52bya4y8z.cloudfront.net/media/cards/normal/SUP057.webp" alt="Heroic Pose" /></a> is not the right sideboard tech for fatigue because of the prevalence of block cards, which is a bit unique to <a href="https://cards.fabtcg.com/card/silver/" class="fab-card" target="_blank">Silver<img src="https://d2wlb52bya4y8z.cloudfront.net/media/cards/normal/EVR195.webp" alt="Silver" /></a> Age, so this is one area where we clearly have to diverge from Elly's CC tactics here. We need to combine confidence with dominate.</p>
]]></description><link>https://pitchz.one/post/135</link><guid isPermaLink="true">https://pitchz.one/post/135</guid><dc:creator><![CDATA[komfyrion]]></dc:creator><pubDate>Fri, 20 Feb 2026 08:09:26 GMT</pubDate></item></channel></rss>